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民权战争139版更新内容汉化 (2月6日发布)

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这次主要是视觉效果的小更新,没有新的游戏机制
目前Steam民权战争打8折只要72块
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IP属地:上海1楼2019-02-07 18:05回复
    -Made the player trigger blood footsteps if the player has stepped in a bloodpool produced by other players.
    - 现在若踩到其他玩家的血迹,那玩家自己也会触发血脚印痕迹。
    - If the player has stepped in mud, the player will now leave a muddy footprinton the following footsteps for a while, these muddy footprints will also spawninside of houses
    - 若玩家踩到泥里,在一段时间内会留下泥脚印,这些泥脚印也会在房屋里出现


    IP属地:上海2楼2019-02-07 18:05
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      - Slightly optimized the animations.
      - 稍微优化了动画效果
      -Allowed the game to trigger more error messages for various things, currentlynot hooked up to any UI but various console messages are triggered.
      - 允许游戏为各种事情触发更多的错误消息,目前没有连接到任何UI,但是会触发各类控制台消息。


      IP属地:上海3楼2019-02-07 18:06
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        - Fixed some errors with the networkingcode which may have resulted in players occationally getting dropped from the server.
        - 修正了网络代码中的一些错误,这些错误可能导致玩家偶尔从服务器上掉线。


        IP属地:上海4楼2019-02-07 18:06
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          - Ensured that the desertion timer will start for playerson the defending team, not inside the point of contention during Last Stand,possibly fixing the issue where there is 1 defender left that cannot be found,forcing the attacker to fully capture the area.
          - 确保防守方的逃兵计时器在除开争夺点以外的地方开始计时(Last Stand阶段),这可能会解决防守方最后一名队员找不到的问题,迫使进攻方完全占领目标区域 (简单说就是防守方不能拖局)


          IP属地:上海5楼2019-02-07 18:06
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            - Added some debug tools, allowing us to better determine if LastStand is working correctly or not.
            - 添加了一些调试工具,使我们能够更好地确定LastStand是否工作正常
            - Made the melee impact sounds be affected by the suppression audio filter.
            - 使刺刀碰撞声音受到抑制音频过滤器的影响


            IP属地:上海6楼2019-02-07 18:06
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              - Made water footstep sounds be audible at a longerrange.
              - 在水中走路发出的脚步声现可被更远的听到
              - Increased the volume of the Union death cries.
              - 增大了联邦军士兵死亡时的声音


              IP属地:上海7楼2019-02-07 18:06
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