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da veilguard第一个补丁上线

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给了一个n7日的外观

修复bug:
Fixed an issue where DLSS options could end up “grayed-out” on a 40-series Nvidia GPU.
Eliminated the cause of a small number of crashes.
Updated XeSS version to 1.3.1.
Fixed an issue where some customizations were not applied to the Inquisitor correctly in one of the ending scenes.
Fixed a bug that caused Companion Skill Points to reset.
Adjusted Companion Approval notifications so they remain on-screen longer as scenes end.
Harding now has arrows in her quiver and is ready for battle.
Global banter should no longer start too early.
Harding and Taash banter no longer repeats indefinitely.
Fixed potential issues that could occur if a player fast traveled during a quest.
Changing your party members on the way to certain quests no longer breaks the camera for in-world missions.
Updated a number of assets to improve visual performance over long distances.
Fixed several distance “pop-ins” on level art assets.
Added collision to several assets that were missing it.
Fixed a minor texture issue with codex art.
Added haptics to a number of interactions and events.
Fixed lip sync in some ambient scenes.
Adjusted audio balance on several assets.
Changing equipment no longer disables helmet voice processing.
Fixed several objective markers that were spawning improperly.
Cleaned up certain interactions between Skills that caused them to not behave as described.
Apparitions generated by Iron Veil will now attack RaziKale.
Entropic Spheres now behave properly on vertical surfaces.
Fixed a bug where Taunt would sometimes be cleared early, which caused enemies to ignore it.
Fixed a rare issue where Rogues would not hold their bow while aiming down sights.
Made the detailed-stats screen more readable.
Balance changes made to certain fights to match design intent.
Balance adjustments made to several player skills.
Fixed leashing exploits on major encounters.
The Rage Demon’s Ring of Fire should now be appropriately dodgeable in all situations.
Slowed down the speedy raven in Hossberg.
Adjusted creepy corpse movement while they moved on/off-camera.
The Dalish elf in the Unwanted Guests quest is now an actual elf.
Fixed a rare blocking issue in the Sea of Blood quest.
Halla should no longer float during the In Entropy’s Grasp quest.
Fixed a blocking issue in the Pinnacle of Its Kind quest.
Adjusted timing on epilogue text cards.
NPC necks no longer grow unexpectedly.
Corrected instances where NPCs would not properly look at each other or at Rook.
Long hair should now properly mesh with certain armor.
Fixed several issues with makeup in character creation.
Venatori crystal VFX should now disappear properly.
Added scroll wheel support to the sell screen.
Opening the journal while on the map no longer causes it to continue scrolling.
The Faction Achievements will now be gained properly upon reaching MAX Faction Strength instead of The Faction Cap.


IP属地:四川1楼2024-11-08 11:24回复
    机翻:
    修复了 DLSS 选项在 40 系列 Nvidia GPU 上可能最终“灰显”的问题。
    消除了少量崩溃的原因。
    将 XeSS 版本更新到 1.3.1。
    修复了在其中一个结局场景中某些自定义设置未正确应用于 Inquisitor 的问题。
    修复了导致同伴技能点重置的错误。
    调整了 Companion Approval 通知,以便在场景结束时它们在屏幕上显示的时间更长。
    哈丁现在箭袋里有箭,已经准备好战斗了。
    全球的玩笑不应该再太早开始。
    哈丁和塔什的玩笑不再无限期地重复。
    修复了玩家在任务期间快速旅行时可能发生的潜在问题。
    在前往某些任务的途中更改您的队员不再会破坏世界任务的镜头。
    更新了大量资源,以提高远距离的视觉性能。
    修复了关卡艺术资产上的几个距离“弹出窗口”。
    向缺少碰撞的多个资产添加了碰撞。
    修复了手札艺术的一个小纹理问题。
    为许多交互和事件添加了触觉反馈。
    修复了某些环境场景中的口型同步问题。
    调整了多个资产的音频平衡。
    更换装备不再禁用头盔语音处理。
    修复了几个生成不正确的目标标记。
    清理了技能之间的某些交互,这些交互导致它们的行为与描述不符。
    Iron Veil 生成的幻影现在会攻击 RaziKale。
    Entropic Spheres 现在可以在垂直表面上正常运行。
    修复了一个嘲讽有时会提前清除,导致敌人无视它的问题。
    修复了一个罕见的问题,它会导致盗贼在瞄准时不会握住弓。
    使 detailed-stats 屏幕更具可读性。
    平衡对某些战斗所做的更改以符合设计意图。
    对几个玩家技能进行了平衡性调整。
    修复了重大遭遇战中的束缚漏洞。
    狂怒恶魔的火环现在在所有情况下都应该可以适当地躲避。
    放慢了 Hossberg 的快速乌鸦的速度。
    调整了令人毛骨悚然的尸体在镜头上/离开镜头时的移动。
    Unwanted Guests 任务中的 Dalish 精灵现在是一个真正的精灵。
    修复了 Sea of Blood 任务中一个罕见的阻塞问题。
    Halla 在 In Entropy's Grasp 任务期间不应再漂浮。
    修复了 Pinnacle of Its Kind 任务中的阻塞问题。
    调整了尾声文本卡的时间。
    NPC 的脖子不再意外长大。
    更正了 NPC 无法正确地看着彼此或 Rook 的情况。
    长发现在应该可以正确地与某些盔甲相啮合。
    修复了角色创建中的几个化妆问题。
    Venatori 水晶 VFX 现在应该会正确消失。
    为销售屏幕添加了滚轮支持。
    在地图上打开日志时,不再导致其继续滚动。
    阵营成就现在将在达到最大阵营力量而不是阵营上限时正确获得。


    IP属地:四川2楼2024-11-08 11:28
    回复
      多修点bug吧,还是有bug的


      IP属地:重庆来自Android客户端3楼2024-11-08 11:55
      回复
        不是说没bugma


        IP属地:北京来自Android客户端4楼2024-11-08 12:38
        回复
          这个外观我咋没有?


          IP属地:加拿大来自iPhone客户端5楼2024-11-08 12:52
          收起回复
            擦,有没有修复存档无法读取的错误


            IP属地:北京来自Android客户端6楼2024-11-08 13:58
            回复