我研究了钢4的日志文件,发现在未响应时game.olg里记录到
[00:29:02][1936.01.01.12][ingameidler.cpp:5039]: Start RestoreDeviceObjects
[00:29:04][1936.01.01.12][ingameidler.cpp:5189]: End RestoreDeviceObjects
[00:29:04][1936.01.01.12][effectbase.cpp:1691]: Something went wrong with the Conflict Risk stuff
同一时间的error.log里只有一条时间戳对得上
[00:29:04][1936.01.01.12][containerwindow.cpp:857]: interface/countryconstructionsview.gui (line 3 ): Could not find "count_container" in window countryconstructionsview
最后在setting里找到了一条use_ingame_browser=yes ,把yes改成no,到现在就暂时没遇到相同问题了。都一度怀疑是U缩肛了,要不是从不跑ai或是视频渲染,一直默频用,还是散片,早就跑去售后了
[00:29:02][1936.01.01.12][ingameidler.cpp:5039]: Start RestoreDeviceObjects
[00:29:04][1936.01.01.12][ingameidler.cpp:5189]: End RestoreDeviceObjects
[00:29:04][1936.01.01.12][effectbase.cpp:1691]: Something went wrong with the Conflict Risk stuff
同一时间的error.log里只有一条时间戳对得上
[00:29:04][1936.01.01.12][containerwindow.cpp:857]: interface/countryconstructionsview.gui (line 3 ): Could not find "count_container" in window countryconstructionsview
最后在setting里找到了一条use_ingame_browser=yes ,把yes改成no,到现在就暂时没遇到相同问题了。都一度怀疑是U缩肛了,要不是从不跑ai或是视频渲染,一直默频用,还是散片,早就跑去售后了