文件里找到了代码:
akritai = {
type = skirmishers
damage = 10
toughness = 14
pursuit = 12
screen = 18
terrain_bonus = {
mountains = { damage = 10 toughness = 10 }
desert_mountains = { damage = 6 toughness = 6 }
hills = { damage = 6 toughness = 6 }
forest = { toughness = 4 }
wetlands = { toughness = 4 }
}
但不知道该改成什么
counters = {
heavy_infantry = 1
}
can_recruit = {
valid_for_maa_trigger = { PARAMETER = unlock_maa_akritai }
}
buy_cost = { gold = akritai_recruitment_cost }
low_maintenance_cost = { gold = akritai_low_maint_cost }
high_maintenance_cost = { gold = akritai_high_maint_cost }
provision_cost = @provisions_cost_infantry_cheap
stack = 100
ai_quality = { value = @[cultural_maa_extra_ai_score - 80] }
icon = akritai
}
akritai = {
type = skirmishers
damage = 10
toughness = 14
pursuit = 12
screen = 18
terrain_bonus = {
mountains = { damage = 10 toughness = 10 }
desert_mountains = { damage = 6 toughness = 6 }
hills = { damage = 6 toughness = 6 }
forest = { toughness = 4 }
wetlands = { toughness = 4 }
}
但不知道该改成什么
counters = {
heavy_infantry = 1
}
can_recruit = {
valid_for_maa_trigger = { PARAMETER = unlock_maa_akritai }
}
buy_cost = { gold = akritai_recruitment_cost }
low_maintenance_cost = { gold = akritai_low_maint_cost }
high_maintenance_cost = { gold = akritai_high_maint_cost }
provision_cost = @provisions_cost_infantry_cheap
stack = 100
ai_quality = { value = @[cultural_maa_extra_ai_score - 80] }
icon = akritai
}