PF设计总监有个早年问答,里面有人问了PF设定严格的CR在背景上相对3R的关系,主要是神明方面。
Q:I've been curious about this for a little while. What divine ranks would Golarion's core deities have, using the old Deities and Demigods rules?
若使用旧版神与半神规则,PF格拉力昂核心神会是什么神格?
A:I'm actually not a big fan of the 3rd edition Deities & Demigods rules (It's a shame they came out before the Epic level rules and didn't mesh well with them), and so I'm a bit rusty on exactly how the power level breaks down...
But we have, basically, 3 categories of god/goddess in Golarion (and thus in Pathfinder). To self-plagarize and slightly expand upon a post I just wrote in another thread...
我们在格拉力昂中基本有三类神。
1) NASCENT DEITIES: We have things like nascent demon lords (like Treerazer) who can grant spells but are only CR 21 to CR 25. These guys are meant to fill the role of "let's kill an evil god as a capstone for this 1st to 20th level campaign" basically. I'd peg these guys at divine rank of 1 or 2 if I had to.
准神:例如准恶魔领主(比如风暴王霍乱扎德,前期版本),它们CR范围为21~25,神格等级范围为1~2(3R被称为半神)。
2) DEMIGODS: These guys are what mortals can (in theory) fight and defeat if the mortals are powerful and lucky enough. Demigods include things like demon lords, the Horsemen of the Apocalypse, and some regional deities like Achaekek (the mantis god) or Besmara (the pirate goddess). Whatever "CR" demigods end up at will occupy about the same niche as nascent deities do right now—+1 to +5 over whatever that ultimate, final level cap ends up being. I'd peg these guys at divine rank 8 to 10 if I had to.
半神:凡人理论上可以击败这样的敌人,若足够幸运且强大(喔,灯王......)。半神包括恶魔领主,天启四骑士,以及一些地方神灵(而他们CR都超过25)。神格等级范围8~10(3R被称为弱等神力)。
3) DEITIES: These are NOT things mortals can fight. They can oppose them, and given the right combination of legendary feats, they can even be defeated, but they won't ever have stat blocks. At least, not unless we decide to do a "Deity level ruleset" or something like that, but even then... I'm not keen on letting actual combat stats out for deities. The game would probably have to be completely different to accommodate that type of play experience. These guys would all be divine rank 20, I guess.
真神:背景板,除非我们决定做个神规则。大概相当于神格等级20(3R被称为强大神力,直接跳过中等神力了)。
因此,回到这个问题的主题。在PF真神(强大神)无卡,而半神(弱等神)有卡,确实差距巨大。对凡人来说,准神和半神都有可能击败,但后者明确说了需要运气且足够强大。结合一代灯王把王国搅得天翻地覆(以及一句话就秒杀了我们的队友,毕竟没有神话等级),没有舔妮瑞莎得到其他第一世界古老者帮忙,根本无法彻底铲除这个威胁。横向对比这一代恶魔领主很菜,也只是因为主角太强。规则上其实我们的神话英雄按照设计师的表述,已经算是3R半神,不再是没有神格等级的凡物。
此外,PF内海指南里设定,CR5以下是普通,CR6~10是杰出,CR11~15是强力(各个令使规则上就处于强力的顶点,例如手哥),最后是传奇为CR16~20(例如我们凄惨的cr19古银龙特伦笛丽芙!)。结合上面的CR分布,可以看出PF每隔5个CR,剧情表现力就会飙升1级。
至于真神,就像设计师访谈里说的,真神也不是无敌的,剧情上也有极为罕见且耻辱,某些真神翻车案列,但对手至少也是个3r里有神格的存在(即至少是个神话英雄),超越CR20,才能在剧情杀下成为可能。
而规则中超越cr20,拿到神格的方法,通常正是神话等级,可见我们这一代主角神话等级的含金量了吧

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