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机械造物--BOIDX/机械造物(部署)FABOIDX

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[BOIDX]
Image=BOID
UIName=Name:BOID
Name=Boidmachine
Category=AFV
Strength=1600
Prerequisite=
Deployer=yes
DeploysInto=FABOIDX
DeployToFire=yes
CrateGoodie=no
Armor=boid
Turret=no
TechLevel=1
Crewed=no
Sight=6
Speed=10
EMP.Modifier=25%
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
Chronoshift.Allow=no
ProtectedDriver=yes
Cost=301
Soylent=1500
Bounty.Value=1500
Bounty=yes
Bounty.Display=yes
Points=150
BuildLimit=1
ROT=2
Crusher=yes
Bunkerable=no
SelfHealing=yes
ImmuneToPsionics=yes
IsSelectableCombatant=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=BoidmachineSelect
VoiceMove=BoidmachineMove
VoiceAttack=BoidmachineAttackCommand
VoiceDeploy=BoidmachineDeploy
DieSound=GenVehicleDie
MoveSound=BoidmachineMoveStart
CrushSound=TankCrush
DeploySound=BoidmachineDeploySound
MaxDebris=3
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
Weight=5
Accelerates=true
SlowdownDistance=1
AccelerationFactor=1
DeaccelerationFactor=0
DeployFacing=0
ThreatPosed=40
OmniCrushResistant=yes
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=no
ZFudgeColumn=9
ZFudgeTunnel=15
Size=12
VeteranAbilities=STRONGER
EliteAbilities=SELF_HEAL,FIREPOWER,FASTER
DamageSound=VehicleDamagedHeavy
VehicleThief.Allowed=no
IgnoresFirestorm=yes
Parachute.Anim=PARACHBIG
ImmuneToAbduction=yes
CanBeReversed=no
Chronoshift.Cru****le=no
[FABOIDX]
Image=FABOID
UIName=Name:FABOID
Name=Deployed Boidmachine
BuildCat=Combat
Prerequisite=
TechLevel=-1
BuildLimit=0
BuildupTime=.06
ToProtect=yes
DeployFacing=3
Adjacent=0
Strength=1600
Armor=boidf
Sight=5
SelfHealing=yes
Points=50
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
ImmuneToPsionics=yes
UndeploysInto=BOIDX
Cost=301
Soylent=1500
Bounty.Value=1500
Bounty=yes
Bounty.Display=yes
Power=0
Powered=false
Capturable=false
Repairable=yes
ClickRepairable=no
Turret=yes
TurretAnim=FABOIDDTUR
TurretAnimIsVoxel=False
ROT=10
TurretAnimZAdjust=-25
BuildLimit=1
Crewed=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=2
ThreatPosed=40
DamageSmokeOffset=450, 200, 150
DamageParticleSystems=SparkSys,SmallGreySSys
Drainable=no
BaseNormal=no
VoiceSelect=BoidmachineSelect
VoiceAttack=BoidmachineMove
VoiceDeploy=BoidmachineMove
VoiceMove=BoidmachineMove
DeploySound=BoidmachineUndeploySound
SuperWeapon=BoidBlitzSpecial
ImmuneToEMP=no
Trainable=yes
HasStupidGuardMode=false
EMPulseCannon=yes
ForceShield.Modifier=0
Primary=BoidBlitzSuperX
AntiInfantryValue=10
AntiArmorValue=10
AntiAirValue=10
VehicleThief.Allowed=no
IgnoresFirestorm=yes
Chronoshift.IsVehicle=yes
Chronoshift.Allow=no
Unsellable=yes
VeteranAbilities=STRONGER
EliteAbilities=SELF_HEAL,FIREPOWER
各位大神 帮我看看这个代码有什么问题 我造物展开的时候电脑就报错了 谢谢!


1楼2020-11-18 12:54回复
    你想说啥


    IP属地:江西来自Android客户端3楼2020-11-18 13:54
    收起回复
      话说你注册了吗,注册对位置了吗?部署后是建筑哦


      IP属地:四川来自Android客户端4楼2020-11-18 23:28
      回复