[UIEditor]
Enable=0
Path=plugin\UiEditor
[Main]
StandardCanvasWidth=1280
StandardCanvasHeight=960
CanvasWidth=1920
CanvasHeight=1080
X=0
Y=0
EnableReloadFont=1
FullScreen=1
Panauision=0
ExclusiveMode=0
RefreshRate=0
Maximize=0
MultiThread=1
b3DVision=0
X64ModeEnable=0
[MovieRecord]
Enable=0
Size=2
Filter=3
Fps=25
Quality=11000000
Encoder=mpeg2
[Debug]
3DEngineDebugInfo=0
Console=0
PakFirst=0
EnableProfile=0
EnableDebugBreakCheck=0
[Represent]
RepresentSFX=0
[Log]
Level=136
NewLogLevel=0
[KG3DENGINE]
TextureScale=1
GrassAnimation=1
RenderGrass=1
AmibentShaderOnly=0
WaterReflection=1
WaterRefraction=1
PostRenderEffect=1
BloomEnable=1
ShockWaveEnable=1
HSIEnable=0
ModelShadowType=3
ModelShadowParams=0.800000,1.000000,1.000000,32.000000,1000.000000,2500.000000,20000.000000,0.450000
MotionBlurEnable=0
CammeraDistance=80000.000000
CammeraAngle=1.047198
DetailEnable=0
WaterReflectEnvironment=1
WaterReflectGround=1
WaterReflectNPC=1
WaterReflectEntity=1
UseSpeedTreeLod=0
SampMipFilter=2
SampMinFilter=3
SampMagFilter=2
UseRenderTwiceAlpha=0
GrassAlphaBlend=1
bGodRay=1
bSSAO=0
OutputUsedResource=0
fBillBoardCloudInureDistance=100000000.000000
DefautColorCast0=0.000000,0.000000,0.000000,0.000000
DefautColorCast1=0.000000,0.000000,0.000000,0.000000
DefautColorCast2=0.000000,0.000000,0.000000,0.000000
DefautColorCast3=0.000000,0.000000,0.000000,0.000000
DefautColorCast4=0.000000,0.000000,0.000000,0.000000
DefautColorCast5=0.000000,0.000000,0.000000,0.000000
DefautColorCast6=0.000000,0.000000,0.000000,0.000000
DefautColorCast7=0.000000,0.000000,0.000000,0.000000
EnableRecord=0
MultiSampleType=4
MultiSampleQuality=0
TripleBuffering=0
VSync=0
ColorDepth=32
EnableDynamicConverMap=1
CpuSkin=0
NumCpuThread=2
FlexBodySmooth=0
CpuProcessModelThreadLock=0
EnablePhysics=1
MultiTextureRender=0
TerrainDetail=1
VegetationDensity=1
WaterDetail=3
SelectorScale=2
UseTerrainLOD=1
AniEnableInterpolate=1
AniInterpolateFPS=25
AniMemExpireTime=5
AniLimitMemSize=30
EnableDynamicUnload=1
EnableBladesSmoot=1
MaxAnisotropy=16
MeshScale=1
bHDR=1
bGlobalFog=0
bDOF=1
bFXAA=0
FXAALevel=0
MinSoundRange=10.000000
CurveCMYKEnable=1
ActiveColorCurve=0
EnableDefaultDynamicWeather=0
fWaterAlphaMin=0.300000
fWaterReduHeight=400.000000
nWaterReflTextSize=512
nWaterRefrTextSize=1024
EnableNormalMap=0
EnableGroundNormalMap=0
EnableSpeedTreeNormalMap=0
EnableTimeOptimizeLog=0
EnableDebugBBox=0
bUseModelBsp=1
bEnableModelLod=0
ForceShaderModel=0
EnableAntiPortal=1
PrecomputeMeteor=1
ModelLODSwitchGates=100000000.000000,400000000.000000
TerrainLODGates=11200,16000,22400
bNewMethod_TerrainLOD=0
GrassActorAffect=1
bColorGrade=1
EnvironmentSetting=0
EnableWaterDrop=1
TransitionEnable=1
CameraShake=1
EnablePointLight=1
bMinConfig=0
bDisableWeather=0
EnableModelCullMax=1
EnableTerrainMedium=1
[ENGINEOPTION]
UseMultiThreadLoad=1
UseLogical=0
RenderTerrain=1
RenderGround=1
TerrDynamic=1
ShowTestDialog=0
BloomMaxExposure=0.200000
BloomMinExposure=0.100000
BloomRate=0.000000
BloomDelay=700.000000
BloomGate=0.300000
BloomCriticalAngel_max=10.000000
BloomCriticalAngel_min=-10.000000
WaterConfigFile=data\public\defaultscene\waterconfig.wfx
HueScale=1.000000
HueBias=-0.000000
SaturationScale=1.000000
SaturationBias=0.000000
fIntensityScale=1.000000
IntensityBias=-0.000000
ShockWavePower=0.110000
UseMultiThreadAni=0
NumMultiThreadAni=1
UseMultiThreadCull=0
UseProgressMeshLOD=0
nGodRaySampleNum=3
fGodRayDensity=0.380000
fGodRayWeight=0.100000
fGodRayDecay=1.000000
fGodRayExposure=0.270000
fLimitAngle=6.283185
nSSAOLevel=1
fSSAOSampleRadius=20.000000
fSSAODarkFact=0.500000
fBlurWeight=0.500000
bEnableAutoReLoadTexture=1
ImportOldScene=1
bEnabledAreaShadow=0
fBloomExposure1=0.800000
fBloomExposure2=0.150000
fBloomGaussCoefficient=3.000000
nBloomSampleNum=8
EnableTextureLOD=0
UseLogicalObject=1
nPackFile=0
UseWaterNewStruct=0
bShow3DEngineDebugInfo=0
bMultiThreadLoadAnimation=0
b3DVision=0
DisableDriverMgr=1
EnableScaleOutput=0
ScaleOutputSize=768
ScaleOutputSmooth=0
MDLRenderLimit=60
ClientSFXLimit=1000
MinWorkSet=600
MaxWorkSet=1400
RenderTextureSFX=1
EnableResourceAnalize=0
LoadBinMesh=0
LoadOptiVerAni=0
PackMeshVertex=0
EnableFaceDeform=1
[SCENEEDITOR]
RUNNERMODEL=Data\public\scenerunner\scenerunner.Mesh
RUNNERMTL=Data\public\scenerunner\scenerunner.Mtl
RUNNERANI=Data\public\scenerunner\scenerunner.Ani
RUNNERFACEMODEL=
RUNNERFACEMTL=
UseOtherWorkDirectory=0
WorkDirectory=E:\jx3\bin\zhcn\
[VIM3D]
UseVIM3D=0
[SoundSetting]
TotalVolume=0.800000
UIVolume=0.800000
ErrorVolume=0.700000
SceneVolume=0.900000
ChVolume=0.900000
BgVolume=0.500000
Silence=0
UiSound=1
ErrorSound=1
SceneSound=1
ChSound=1
BgMUsic=1
P3DSound=1
BgLoop=1
BgMusic=1
[Mouse]
SwapMouseButton=0
[EULA]
Accept=1
[Login]
ShowLogo=0
Account=
RememberAccount=0
SceneType=0
[Caption]
FrontTexture=data\public\hitpointspan.tga
PercentageWidth=80.000000
PercentageHeight=8.000000
PercentageBorderXWidth=1.000000
PercentageBorderYWidth=0.500000
PercentageBackColor=-16777216
CaptionHeight=20.000000
MaxCharactorPerLine=10
FontFile=ui/font/方正黑体_GBK.ttf
FontSize=28
FontBold=1
FontItalic=0
BackTexture=data\public\hitpointspanback.tga
BackBorderColorScale=0.300000
BackBorderColor=-1
DefaultFont=黑体
UseNew=1
[Loading]
background=UI\Loading\background.bmp
progress=UI\Loading\progress.bmp
sprite=UI\Loading\sprite.bmp
ProgressX=35
ProgressY=297
[MODLEEDITOR]
ModelEditorLODDistance=300.000000
[ParticleEditor]
ParticleLimitedFPS=60
[UIVideoSetting]
OptimizeUniform=0
OptimizeRide=0
OptimizeQiChang=0
OptimizeSkill=1
EnableAniShadow=1
EnableWeather=1
EnableScreenWeather=1
ShowOutline=1
Enable=0
Path=plugin\UiEditor
[Main]
StandardCanvasWidth=1280
StandardCanvasHeight=960
CanvasWidth=1920
CanvasHeight=1080
X=0
Y=0
EnableReloadFont=1
FullScreen=1
Panauision=0
ExclusiveMode=0
RefreshRate=0
Maximize=0
MultiThread=1
b3DVision=0
X64ModeEnable=0
[MovieRecord]
Enable=0
Size=2
Filter=3
Fps=25
Quality=11000000
Encoder=mpeg2
[Debug]
3DEngineDebugInfo=0
Console=0
PakFirst=0
EnableProfile=0
EnableDebugBreakCheck=0
[Represent]
RepresentSFX=0
[Log]
Level=136
NewLogLevel=0
[KG3DENGINE]
TextureScale=1
GrassAnimation=1
RenderGrass=1
AmibentShaderOnly=0
WaterReflection=1
WaterRefraction=1
PostRenderEffect=1
BloomEnable=1
ShockWaveEnable=1
HSIEnable=0
ModelShadowType=3
ModelShadowParams=0.800000,1.000000,1.000000,32.000000,1000.000000,2500.000000,20000.000000,0.450000
MotionBlurEnable=0
CammeraDistance=80000.000000
CammeraAngle=1.047198
DetailEnable=0
WaterReflectEnvironment=1
WaterReflectGround=1
WaterReflectNPC=1
WaterReflectEntity=1
UseSpeedTreeLod=0
SampMipFilter=2
SampMinFilter=3
SampMagFilter=2
UseRenderTwiceAlpha=0
GrassAlphaBlend=1
bGodRay=1
bSSAO=0
OutputUsedResource=0
fBillBoardCloudInureDistance=100000000.000000
DefautColorCast0=0.000000,0.000000,0.000000,0.000000
DefautColorCast1=0.000000,0.000000,0.000000,0.000000
DefautColorCast2=0.000000,0.000000,0.000000,0.000000
DefautColorCast3=0.000000,0.000000,0.000000,0.000000
DefautColorCast4=0.000000,0.000000,0.000000,0.000000
DefautColorCast5=0.000000,0.000000,0.000000,0.000000
DefautColorCast6=0.000000,0.000000,0.000000,0.000000
DefautColorCast7=0.000000,0.000000,0.000000,0.000000
EnableRecord=0
MultiSampleType=4
MultiSampleQuality=0
TripleBuffering=0
VSync=0
ColorDepth=32
EnableDynamicConverMap=1
CpuSkin=0
NumCpuThread=2
FlexBodySmooth=0
CpuProcessModelThreadLock=0
EnablePhysics=1
MultiTextureRender=0
TerrainDetail=1
VegetationDensity=1
WaterDetail=3
SelectorScale=2
UseTerrainLOD=1
AniEnableInterpolate=1
AniInterpolateFPS=25
AniMemExpireTime=5
AniLimitMemSize=30
EnableDynamicUnload=1
EnableBladesSmoot=1
MaxAnisotropy=16
MeshScale=1
bHDR=1
bGlobalFog=0
bDOF=1
bFXAA=0
FXAALevel=0
MinSoundRange=10.000000
CurveCMYKEnable=1
ActiveColorCurve=0
EnableDefaultDynamicWeather=0
fWaterAlphaMin=0.300000
fWaterReduHeight=400.000000
nWaterReflTextSize=512
nWaterRefrTextSize=1024
EnableNormalMap=0
EnableGroundNormalMap=0
EnableSpeedTreeNormalMap=0
EnableTimeOptimizeLog=0
EnableDebugBBox=0
bUseModelBsp=1
bEnableModelLod=0
ForceShaderModel=0
EnableAntiPortal=1
PrecomputeMeteor=1
ModelLODSwitchGates=100000000.000000,400000000.000000
TerrainLODGates=11200,16000,22400
bNewMethod_TerrainLOD=0
GrassActorAffect=1
bColorGrade=1
EnvironmentSetting=0
EnableWaterDrop=1
TransitionEnable=1
CameraShake=1
EnablePointLight=1
bMinConfig=0
bDisableWeather=0
EnableModelCullMax=1
EnableTerrainMedium=1
[ENGINEOPTION]
UseMultiThreadLoad=1
UseLogical=0
RenderTerrain=1
RenderGround=1
TerrDynamic=1
ShowTestDialog=0
BloomMaxExposure=0.200000
BloomMinExposure=0.100000
BloomRate=0.000000
BloomDelay=700.000000
BloomGate=0.300000
BloomCriticalAngel_max=10.000000
BloomCriticalAngel_min=-10.000000
WaterConfigFile=data\public\defaultscene\waterconfig.wfx
HueScale=1.000000
HueBias=-0.000000
SaturationScale=1.000000
SaturationBias=0.000000
fIntensityScale=1.000000
IntensityBias=-0.000000
ShockWavePower=0.110000
UseMultiThreadAni=0
NumMultiThreadAni=1
UseMultiThreadCull=0
UseProgressMeshLOD=0
nGodRaySampleNum=3
fGodRayDensity=0.380000
fGodRayWeight=0.100000
fGodRayDecay=1.000000
fGodRayExposure=0.270000
fLimitAngle=6.283185
nSSAOLevel=1
fSSAOSampleRadius=20.000000
fSSAODarkFact=0.500000
fBlurWeight=0.500000
bEnableAutoReLoadTexture=1
ImportOldScene=1
bEnabledAreaShadow=0
fBloomExposure1=0.800000
fBloomExposure2=0.150000
fBloomGaussCoefficient=3.000000
nBloomSampleNum=8
EnableTextureLOD=0
UseLogicalObject=1
nPackFile=0
UseWaterNewStruct=0
bShow3DEngineDebugInfo=0
bMultiThreadLoadAnimation=0
b3DVision=0
DisableDriverMgr=1
EnableScaleOutput=0
ScaleOutputSize=768
ScaleOutputSmooth=0
MDLRenderLimit=60
ClientSFXLimit=1000
MinWorkSet=600
MaxWorkSet=1400
RenderTextureSFX=1
EnableResourceAnalize=0
LoadBinMesh=0
LoadOptiVerAni=0
PackMeshVertex=0
EnableFaceDeform=1
[SCENEEDITOR]
RUNNERMODEL=Data\public\scenerunner\scenerunner.Mesh
RUNNERMTL=Data\public\scenerunner\scenerunner.Mtl
RUNNERANI=Data\public\scenerunner\scenerunner.Ani
RUNNERFACEMODEL=
RUNNERFACEMTL=
UseOtherWorkDirectory=0
WorkDirectory=E:\jx3\bin\zhcn\
[VIM3D]
UseVIM3D=0
[SoundSetting]
TotalVolume=0.800000
UIVolume=0.800000
ErrorVolume=0.700000
SceneVolume=0.900000
ChVolume=0.900000
BgVolume=0.500000
Silence=0
UiSound=1
ErrorSound=1
SceneSound=1
ChSound=1
BgMUsic=1
P3DSound=1
BgLoop=1
BgMusic=1
[Mouse]
SwapMouseButton=0
[EULA]
Accept=1
[Login]
ShowLogo=0
Account=
RememberAccount=0
SceneType=0
[Caption]
FrontTexture=data\public\hitpointspan.tga
PercentageWidth=80.000000
PercentageHeight=8.000000
PercentageBorderXWidth=1.000000
PercentageBorderYWidth=0.500000
PercentageBackColor=-16777216
CaptionHeight=20.000000
MaxCharactorPerLine=10
FontFile=ui/font/方正黑体_GBK.ttf
FontSize=28
FontBold=1
FontItalic=0
BackTexture=data\public\hitpointspanback.tga
BackBorderColorScale=0.300000
BackBorderColor=-1
DefaultFont=黑体
UseNew=1
[Loading]
background=UI\Loading\background.bmp
progress=UI\Loading\progress.bmp
sprite=UI\Loading\sprite.bmp
ProgressX=35
ProgressY=297
[MODLEEDITOR]
ModelEditorLODDistance=300.000000
[ParticleEditor]
ParticleLimitedFPS=60
[UIVideoSetting]
OptimizeUniform=0
OptimizeRide=0
OptimizeQiChang=0
OptimizeSkill=1
EnableAniShadow=1
EnableWeather=1
EnableScreenWeather=1
ShowOutline=1