暗黑3吧 关注:2,151,704贴子:28,245,638

[PTR]PTR 2.12 数据挖掘(转载)

只看楼主收藏回复

野蛮人
狂乱
狂乱先驱:你在狂乱效果下获得15%的移动速度。
狩魔猎人
暗夜潜伏者:你主要技能额外产生4点憎恨。
器械调校:你钉爪刺,死亡标记,尖刺陷阱和卫哨的持续时间延长100%。卫哨的最大数量和层数提高2,尖刺陷阱的数量提高3。
多重射击
火力压制:最先2次攻击会击退敌人。
尖刺陷阱
连环引爆:爆炸伤害提高到420%武器伤害,并将伤害类型转变为冰寒。
榴弹
毒气榴弹改名为冰霜榴弹:投掷一颗榴弹,爆炸时造成160%武器伤害值的冰寒伤害,在3秒内对位於该区域的敌人造成120%武器伤害值的冰寒伤害,并减速他们。
战轮
蛇曲毒轮:伤害转变为冰寒。
卫哨:消耗:20点憎恨/不再有6秒的冷却/你每8秒获得一层效果,同时最多存在2层效果。
烟幕:消耗:14戒律/冷却:降低至2秒/窒息瓦斯更名为隐没之尘:移除戒律消耗,但是冷却时间提高到8秒。
回避射击
临别赠礼:伤害转变为物理。
圣堂骑士
激励:提高你的能量恢复。圣怒:从2.5/秒降至1/秒。
巫医
蚀魂
缠结之魂更名为剧毒之魂:收蚀魂影响的敌人受到所有种类的伤害提高20%。蚀魂的伤害类型转变为毒素。
秘术师
多头蛇:伤害从195%降至105%火焰伤害。
冰霜多头蛇:伤害从275%降至135%冰寒伤害。
闪电多头蛇:伤害从305%降至135%闪电伤害。
炽焰多头蛇:伤害从185%降至100%冰寒伤害。
巨型火蛇:伤害从400%降至295%冰寒伤害。
秘法多头蛇:伤害从245%降至130%冰寒伤害。
能量护甲
坚毅护甲:会对你造成高於35%生命值上限的伤害降低为你生命值上限的35%。吸收量不能超过你最大生命值的100%
Update 5:35 PM EST: Added ItemPassivePowerDescriptions.txt
Update 5:46 PM EST: Added BuffTooltips.txt, Hero.txt, H2OLayout.txt
Update 5:55 PM EST: Added Items.txt, Monsters.txt, MonsterNames.txt
Update 6:01 PM EST: Added new textures and ItemFlavor.txt. Moved Skill changes to the bottom.
The following information is datamined and may contain errors! None of this is official yet.
We will be updating this post a lot while we continue datamining. New updates will be posted at the top, so check back often!
Patch 2.1.2 which wasteased on Blizzcon has appeared on the PTR servers and we*ve begun datamining!
Note that it is not yet available to download for the public.

String changesItemPassivePowerDescriptions
ItemPassive_Unique_Ring_650_x1 - Your generators, Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow deal [{VALUE1}*100]% increased damage for every active Sentry.
ItemPassive_Unique_Ring_717_x1 - Sentries cast your Hatred spender when you do and deal 100% increased damage.
ItemPassive_Unique_Ring_724_x1 - Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for [{VALUE1} * 100]% weapon damage.
P2_ItemPassive_Unique_Ring_008 - Whenever a gem drops, a gem of the type socketed into this item also drops.
P2_ItemPassive_Unique_Ring_008 - Frenzy gains the effect of every rune.
P2_ItemPassive_Unique_Ring_011 - Every {c_magic}{VALUE1} seconds, call down Bombardment on a random nearby enemy.
P2_ItemPassive_Unique_Ring_014 - Locust Swarm is cast on a nearby enemy every second.
P2_ItemPassive_Unique_Ring_016 - Energy Twister periodically pulls in an enemy within {VALUE1} yards.
P2_ItemPassive_Unique_Ring_017 - TEMP
P2_ItemPassive_Unique_Ring_018 - Exploding Palm*s on-death explosion applies Exploding Palm.
P2_ItemPassive_Unique_Ring_019 - Enemies hit by the decoy explosion take [{VALUE1}*100]% more damage from your Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush and Wave of Light abilities for 3 seconds.
ItemPassive_Unique_Gem_017_x1 - Regenerates {c_magic}{VALUE1} Life per Second.
ItemPassive_Unique_Gem_018_x1 - Gain X.
P2_ItemPassive_Unique_Ring_023 - Enemies snared by your Entangling Shot take {c_magic}[{VALUE1}*100]% increased damage from all sources.
ItemPassive_Unique_Gem_018U_x1 - Skills heal you for {c_magic}{VALUE1}% of your maximum Life for every second of cooldown.
ItemPassive_Unique_Gem_017U_x1 - After not taking damage for 4 seconds, gain an absorb shield for [{VALUE1}*100]% of your total Life per Second.
ItemPassive_Unique_Gem_016_x1 - Gain {c_magic}[{VALUE1}*100|1|]% non-Physical damage reduction.
ItemPassive_Unique_Gem_016U_x1 - While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by [{VALUE1}*100]%.
ItemPassive_Unique_Gem_019_x1 - Gain {c_magic}[{VALUE1}*100|1|]% melee damage reduction.
ItemPassive_Unique_Gem_019U_x1 - While below [{VALUE1}*100]% Life, you may move unhindered through enemies.
ItemPassive_Unique_Gem_020_x1 - Your overhealing from Life per Hit and Life per Second are applied as an absorb shield for up to {c_magic}[{VALUE1}*100]% of your maximum Life.
ItemPassive_Unique_Gem_020U_x1 - Gain X.
ItemPassive_Unique_Gem_021_x1 - Gain X.
ItemPassive_Unique_Gem_021U_x1 - Gain Y
ItemPassive_Unique_Gem_003_x1 - Monster kills grants {c_magic}+{VALUE1} experience.
X1_Legendary_Potion_08 - Fears enemies within 12 yards for {c_magic}{VALUE1}{/c_magic} seconds.
ItemPassive_Unique_Gem_003U_x1 - Level requirement reduced to 1.
BuffTooltips
Speed Pylon - Greatly increased movement speed. Can pass through enemies, damaging and knocking them up into the air. Can burst through walls summoned by Waller elites.
Shield Pylon - Invulnerable to all damage and crowd control. All melee damage is reflected to attackers. Total reflected damage is unleashed as an explosion when the shield expires.
Hero
Healing renamed to Recovery
The amount of Toughness you can recover every second in combat.
Recovery is based on your Toughness and Healing.
Healing: {s2} Life healed per Second.
Healing is based on your Life per Hit, Life per Second, Life Steal, Life per Fury/Spirit/Wrath Spent, Life per Kill, and Health Globe Healing Bonus.
H2OLayout
Each death in a Greater Rift increases your resurrection timer by {s1} seconds, to a maximum of {s2}.
UIToolTips
UpgradeableJewelInstructionsWeapon - Can be inserted into weapons with sockets.
Items
Unique_Gem_003_x1 - Gem of Ease
Gem of Ease - Gem of Reduced Level Requirement
Unique_Cloak_002_p1 - The Cloak of the Garwulf
P2_Unique_Helm_001 - Broken Crown
P2_Unique_BarbBelt_006 - The Undisputed Champion
P2_Unique_Belt_008 - Belt of the Trove
P2_Unique_Staff_003 - Wormwood
P2_Unique_Bracer_006 - Gungdo Gear
X1_Boots_norm_season_01 - Conqueror*s Sabatons
X1_chestArmor_norm_season_01 - Conqueror*s Cuirass
X1_Gloves_norm_season_01 - Conqueror*s Gauntlets
X1_Pants_norm_season_01 - Conqueror*s Legguards
Unique_Gem_017_x1 - Molten Wildebeest’s Gizzard
Unique_Gem_018_x1 - Stone of Heresy
Mutilation Guard - Gem of Magic Damage Reduction
Unique_Gem_019_x1 - Mutilation Guard
Unique_Gem_020_x1 - Shen*s Delight
Unique_Gem_021_x1 - Gem of X
Unique_Gem_016_x1 - Esoteric Alteration
HealthPotionLegendary_08 - Bottomless Potion of Fear
Monsters
Treasure_Goblin_B - Odious Collector
Treasure_Goblin_C - Gem Hoarder
treasure_Goblin_H - Malevolent Tormentor
p2_Ghost_A_JarOfSouls - Tartus
P2_TreasureChild_B - Vault Peon
MonsterNames
RareGenericPrefix053 - Lylirra
RareGenericPrefix054 - Nevalistis
RareGenericPrefix055 - Grimuku
ItemFlavor
Unique_Gem_003_x1 - This stone twinkles with low level light, inviting its bearer to dream of higher ambitions.
Unique_Cloak_002_p1 - The cloak of one with an affinity toward wolves.
P2_Unique_Helm_001 - The ancient crown of Rakkis, first ruler of Westmarch.
P2_Unique_BarbBelt_006 - Few in this world can truly be called champions.
P2_Unique_Belt_008 - Rumors have persisted for centuries that the crusaders maintain a secret bunker in Kehjistan, filled with ancient relics of unbelievable power. When the need is great, Crusaders are allowed to borrow one of these relics. The existence of this crusader belt would seem to confirm the existence of this bunker.
P2_Unique_Staff_003 - The poisonous hatred of many a man was harnessed to create this staff.
P2_Unique_Bracer_006 - "Cover your wrists in righteousness that you may strike with the will of the gods." —Tenets of the Veradani
Unique_Gem_020_x1 - “I made a very pretty gemstone once, to use should I ever come to face Dirgest, but I was hungry so I traded it for spiced meats and some wine. Those meats were excellent!”-Covetous Shen
Unique_Gem_017_x1 - The gizzard of the molten wildebeest evinced such extraordinary properties when steeped in the correct mixture of alchemical reagents that the animals were hunted to extinction long ago.
Unique_Gem_018_x1 - “The Mage Lord has no vision. He called my ideas a subversion of the natural order and forbade this gem’s creation. I can only assume there is a Jaq`taar Assassin searching for me even now.”-Darum, formally of the Vizerei Mage Clan
Unique_Gem_019_x1 - Chau Thanh of Guozhi designed a gem which would transport the pain and suffering of a physical attack to an undisclosed location. When asked about the ultimate destination of this damage, she would simply smile and mutter “Well deserved. Well deserved.”
Unique_Gem_016_x1 - Chuanyang of Xiansai designed a gem which would transport magical energies from their target to the workshop of his greatest competitor, Chau Thanh. He created several copies of this gem before he mysteriously disappeared.
HealthPotionLegendary_08 - “If I learned one thing from my years in the dungeons it’s this: fear is a great motivator. We all need some fear in our lives!” - Royal Apothecary Jentulf at his reinstatement ceremony.

Barbarian
Frenzy
Vanguard : Gain 15% increased25% movement speed while under the effects of Frenzy.
Demonhunter
Night Stalker Critical Hits have a chance to restore 1 Discipline. / Discipline is used to fuel many of your tactical and defensiveYour primary skillsgenerate an additional 4 Hatred.
Custom Engineering Increase the duration of your Caltrops, Marked for Death, Spike Trap, and Sentry by 100%. / Increase the maximum number and charges of Sentries to 2 and number of Spike Traps to 3.
Multishot
Suppression Fire : Gain 1 Discipline for each enemyKnockback the first 2 enemies hit. Maximum 6 Discipline gain per Multishot.
Spike Trap
Echoing Blast : Increase the damage of each explosion to 420% weapon damage and turns the damage into PoisonCold.
Grenade
Gas GrenadesCold Grenade : Throw a gas grenade that explodes for 160% weapon damage as PoisonCold and leaves a cloud that deals an additional 120% weapon damage as PoisonCold over 3 seconds to enemies who stand in the area and Chills them.
Chakram
Serpentine : The Chakram follows a slow curve, dealing 500% weapon damage as PoisonCold to enemies along the path.
Sentry Cost: 3020 Hatred / Cooldown: 6 seconds / Summon a turret that fires at nearby enemies for 280% weapon damage. Lasts 30 seconds. / You may have 2 turrets active at a time. / You gain a charge every 8 seconds and can have up to 2 charges stored at a time.
Smoke Screen Cost: 14 Discipline / Cooldown: 23 seconds / Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
Choking GasVanishing Powder : You also leave behind a cloud of gas that deals 700% weapon damage as Poison to enemies inRemovethe area over 5Discipline cost but increase the cooldown to 8 seconds.
Evasive Fire
Parting Gift : Whenever a backflip is triggered, leave a poison bomb behind that explodes for 150% weapon damage as PoisonPhysical in a 12 yard radius after 0.6 seconds. / Evasive Fire*s damage is turned into PoisonPhysical.
Templar
Inspire Increases your resource generation. / Mana: 13 per second. / Hatred: 1 per second. / Wrath: 2.51 per second. / Arcane Power: 1 per second. / Fury: 1000% generated. / Spirit: 1000% generated.
WitchDoctor
Haunt
GraspingPoisoned Spirit : Slow the movement of hauntedHaunted enemies by 60%.take 20% more damage from all sources. / Haunt*s damage turns into Poison.
Wizard
Hydra Cost: 15 Arcane Power / Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 195105% weapon damage as Fire. / Only one Hydra may be active at a time.
Frost Hydra : Summon a Frost Hydra that breathes a short range cone of frost, causing 275135% weapon damage as Cold to all enemies in the cone.
Lightning Hydra : Summon a Lightning Hydra that electrocutes enemies for 305135% weapon damage as Lightning.
Blazing Hydra : Summon a Blazing Hydra that spits bolts of Fire that burn enemies near the point of impact, dealing 185100% weapon damage as Fire over 3 seconds. Burn damage can stack multiple times on the same enemy.
Mammoth Hydra : Summon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 400295% weapon damage per second as Fire to enemies caught on the burning ground.
Arcane Hydra : Summon an Arcane Hydra that spits Arcane Orbs that explode on impact, dealing 245130% weapon damage as Arcane to enemies near the explosion.
Energy Armor
Force Armor : Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead. / The amount absorbed cannot exceed 100% of your maximum Life.
粉红色字部分为旧版本 绿色字体为改动后


IP属地:湖南1楼2014-11-18 08:44回复
    关于武僧的设计,我们认为很完美,不予改动。


    IP属地:内蒙古2楼2014-11-18 08:46
    收起回复
      能翻译完不


      来自Android客户端3楼2014-11-18 08:46
      收起回复
        电球已死,有事烧纸。。。


        IP属地:北京4楼2014-11-18 08:49
        回复
          加油出个完整版本


          IP属地:浙江5楼2014-11-18 08:49
          回复
            6座箭塔是闹哪样


            IP属地:上海来自iPhone客户端6楼2014-11-18 08:53
            收起回复
              多重击退?看来强横比拉库尼有用了
              ——小尾巴啥的,随便呗


              IP属地:四川来自WindowsPhone客户端7楼2014-11-18 08:55
              回复


                IP属地:山西来自iPhone客户端8楼2014-11-18 08:58
                回复


                  来自Android客户端9楼2014-11-18 09:05
                  回复
                    么么哒明显被削弱了,这下彻底人如其名了。


                    IP属地:安徽来自Android客户端10楼2014-11-18 09:07
                    回复
                      楼楼哈有不?继续更新吧?


                      IP属地:安徽来自Android客户端11楼2014-11-18 09:08
                      回复
                        为什么暴雪不想让萌萌哒用蛇??? 难道有攻速加成了?


                        12楼2014-11-18 09:13
                        回复
                          砍三刀甲好无情啊,法师本来保命手段就少了


                          IP属地:江苏来自Android客户端13楼2014-11-18 09:14
                          收起回复
                            暗夜削了,从此没有电球流


                            来自iPhone客户端14楼2014-11-18 09:14
                            收起回复
                              箭塔没冷却,元素弓就牛逼了


                              15楼2014-11-18 09:18
                              收起回复